Ryerson Folio Magazine -
  • The Arts
    • Digital ‘third-parties’ are the invasive species endangering Canadian publishing
      Digital ‘third-parties’ are the invasive species endangering Canadian publishing
    • Decolonizing our creativity: How rest can become an act of resistance
      Decolonizing our creativity: How rest can become an act of resistance
    • How Jazmine Sullivan’s “Heaux Tales” Rounds Off the Female Sexual-Reclamation Era In The Rawest Form
      How Jazmine Sullivan’s “Heaux Tales” Rounds Off the Female Sexual-Reclamation Era In The Rawest Form
  • Business & Technology
    • The real costs of being a Ryerson student
      The real costs of being a Ryerson student
    • New media students recreate Ryerson building in Minecraft
      New media students recreate Ryerson building in Minecraft
    • A look into the SLC through Minecraft
      A look into the SLC through Minecraft
  • Fashion & Lifestyle
    • Welcoming back the corset: the garment that never really left
      Welcoming back the corset: the garment that never really left
    • The toll of toxic workplace environments
      The toll of toxic workplace environments
    • Retro-Futurism: A Timeline of the Past’s Vision of the Future
      Retro-Futurism: A Timeline of the Past’s Vision of the Future
  • Ideas
    • How I reconnected with my culture through fashion
      How I reconnected with my culture through fashion
    • First Wednesdays of 2021
      First Wednesdays of 2021
    • The Ups and Downs of Zoom University
      The Ups and Downs of Zoom University
  • Fiction
    • Noncommittal
      Noncommittal
    • Dressing Up
      Dressing Up
    • Thoughts & Prayers
      Thoughts & Prayers
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Jessica Mazze

A pink piggy bank on a white background.
Business & Technology February 28, 2021

The real costs of being a Ryerson student

By Jessica Mazze
A screenhot of a Zoom call with six people present.
The Arts February 28, 2021

Digital ‘third-parties’ are the invasive species endangering Canadian publishing

By Jessica Mazze
Bearable logo
Business & Technology December 1, 2020

Bearables: A game that explores the “bare” necessities of family, life and happiness

By Jessica Mazze
The Arts November 6, 2020

Horror Vérité: The horror of everyday life

By Jessica Mazze
Two Among Us gams characters playing on their computers.
Business & Technology October 26, 2020

There’s a new type of friendship among us: How pandemic isolation has shifted attitudes towards video games

By Jessica Mazze
Ryerson Folio Copyright
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